A rugby match turns on moments that last half a second. The read before the contact. The chase after the kick. The scramble when the ball spills loose. Coaches see these moments. Players feel them. But almost nobody can train them.
From Concept to Clinic: The Story Behind Flyhalf Vision
Flyhalf Vision is a virtual reality rugby training simulator built for the Meta Quest 3 that puts flyhalfs into game-speed decision-making scenarios against rushing defensive lines. This post walks through the journey from V1’s proof of concept to V2’s grip-based mechanics…

